James Brown Jr is a voice-over artist for animation, games, narration, and more. For 4 years James has been involved in a wide range of work with studios such as Seraphim Entertainment, Voiceiyuu, Pixelfade Productions, Cylight Studios, Video Game Boot Camp, and Elf Games as well as additional private clients.
Inspired by actors like Phil LaMarr, Tara Strong, Cree Summer, Brian Drummond, and Steven Blum, James Brown has developed into a voice actor with the flexibility and vocal range to take on the challenge of bringing multiple characters to life. He is most widely known as the voice of the villain Malix in the English Otome game "Seduce Me," and plays the assassin "Akachi" in the action audio play "Togey: A Tale of Evil" where he recently won an award for Featured Actor of the Year. He voiced three characters in the mobile zombie runner game, "Zombie Hal," including the titular character, and voiced seven unique characters for the popular fan-based sci-fi audio drama, "Attack on Space" on YouTube, where he provided the voices of Connie and the Rouge Titan, among others. He became a voice-over artist for VG Boot Camp (Video Game Boot Camp), a leading Live-Streamer and Content Creator for Competitive Super Smash Bros. He is currently in several additional games that will be announced later this year and 2016.
James' natural voice is warm and inviting, useful for goofy best friend, boy next door or nerdy side characters, useful for main protagonists in animated comedies or shows with high energy in dialogue, with age ranges fall between mid teens to late 20's.
His lower vocal ranges are useful for larger characters with strong vocal presence. Can be used for characters with larger than average builds. He has a natural rasp that can be pushed further for more aggressive, serious and confident protagonists, devilish antagonists, burly monsters or mysterious anti-heroes. He can perform with a husky, soothing tone suitable for authoritative, classy, older characters.
his higher ranges include voices perfect for squash and stretch animation and other productions that target younger audiences. Squeaky, cute, raspy, or soft voices can be utilized for expressing quirky, timid, cute, friendly or energetic characters like young teens, small creatures or magical talking animals.